Tavern/Abbey in the hub world can be used to send your team members to deal with there afflictions or stress etc.Afflications are given to heroes as you play and depends on situations and really changes the game.Dead enemy corpses are left and decompose over time When in play it prevents certain attacks and causes an obstruction.The game takes a darker approach to dungeon crawling than other games instead of dealing with the psychological side of questing and your team can suffer from stress and anxiety for example.
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